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Atlas

123 Game Reviews

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I remember when this came out, I really wanted to play it but I never got around to it. Better late than never. The sound effects and music fit the art style very well. The mines like to blow up when I don't touch them which isn't cool. The level design is very nice and the dialogue written is written well. Good game!

Pjorg responds:

thanks man!

The music was very fitting and the minimalist art style reminds me of Thomas Was Alone or I Saw Her Standing There. The character slides after letting go of the arrow key which I dislike. Hit detection is off as I clearly didn't touch the triangles and I still had to restart which becomes annoying. The game had issues where landing on the corner of a block would freeze the game. The message behind this is really nice but I can't bring myself to play any longer as my character keeps sliding to his doom and the hit detection is causing to many unnecessary deaths.

The voice of Gates was purposely annoying but was just unbearable. The game itself was a little slow but nothing that messed up gameplay. The graphics still hold up to this day and overall this is a nice little game to kill time with.

I heard about this awhile ago through the IndieGames twitter account and thought I'll check this out but I never got the chance and now with it on Newgrounds I must check it out! This has a very Phoenix Wright feel going on in my opinion which is a pretty good thing. This starts off really slow and I'm getting the feeling it plays really slow. The music is pretty good but it needs to be more exciting when asking questions like in Phoenix Wright. I'm really tired of the amount of presentations from Billy here. I can't stand to play through this. It is wait to text heavy and slow with boring music. The first 30 minutes is really boring so my review is only based off of the first slow ass 30 minutes.

Pretty simple gameplay and design. High nostalgia level as well. The shooting sound effect is kinda annoying since you hear it over and over due to how the game plays but it sounds pretty cool when an upgrade is acquired. The explosion effect is very nice. It really needs some epic retro chiptune music. It feels pretty empty without any awesome music. Pretty good game I must say but the lack of music and simple designs really limit the fun.

I love this. I just got the demo a few days back and it's amazing. This part in the demo was great. If this gets blammed then people need to get some sense and play The Stanley Parable Demo!

thinking-man responds:

Yeah.
This game makes no sense unless you play the demo.

Great music! Great art! Having achievements is cool but not using the NG Medal system is not. I love how the jump is a flip. The SFX are an okay quality but could be a bit better. The level design is pretty good so far. Lags quite a bit which makes even the easiest of levels difficult. The buttons aren't as responsive as I'd like. Sometimes the blocks just explode whenever they feel like it which makes me feel cheated out of victory. My final thing is FUCK TOME 17.

It's got great music, I mean who doesn't love Weird Al? The features alone aren't very creative or useful. The flashing colors on the login are annoying. Even if this did work I don't think I would like it very much.

That Game Ark opening was too long. The art style reminds me of Edmund McMillen's art style. That's a good thing by the way. The little facts after beating a level is really neat and informative. The gameplay so far is really smooth. The music is good and fitting. The sound effects are very good. I like the "enemies" as well. It's way too repetitive though. I couldn't finish this because it got boring.

Why didn't I review this earlier?! Great music as always from Dustball. The graphics are pretty sweet for 2005 and even now. On low settings it still looks awesome! The enemies are great. The car makes it a bit easier but also makes it more comical. The punching animations have that motion blur and are just really smooth. The ninjas are impossible. They can just spam their jump attack and they always hit you. The death animation was good and quick.

I would tell you about me but it's classified.

Joe Klepeis @Atlas

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Meadville, Pennsylvania

Joined on 11/14/10

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